Weavel
A cybernetic Space Pirate with a score to settle against Samus Aran.
Weavel is a cybernetic Space Pirate warrior featured prominently in the action-adventure game Metroid Prime Hunters, released for the Nintendo DS in March 2006. He stands as one of six rival bounty hunters who intercept a telepathic message from the Alimbic Cluster promising 'ultimate power.' Unlike his competitors, Weavel carries a specific history with the protagonist, Samus Aran; he is a warrior who was previously injured during a battle against her before arriving on this hunt. His presence in the Alimbic Cluster adds a layer of personal vendetta to the broader conflict involving Sylux, Trace, Kanden, Noxus, and Spire.
- Role
- Bounty Hunter
- First Appearance
- Metroid Prime Hunters
- Affiliation
- Space Pirate warrior
- Status
- Alive
- Species
- Cybernetic Space Pirate warrior
- Location of Hunt
- Alimbic Cluster
Lore & Background
The narrative of Metroid Prime Hunters places Weavel within the Alimbic Cluster, a planetary system in the Tetra Galaxy once ruled by the peaceful Alimbic race. The hunt was triggered when a telepathic message regarding 'ultimate power' reached various intelligent species. While Samus investigated on behalf of the Galactic Federation with instructions to retrieve or destroy the artifact, Weavel and five other hunters intercepted this transmission to claim it for themselves. Within the story's synopsis, he is explicitly identified as a cybernetic Space Pirate warrior who was injured in a prior battle with Samus, creating a direct antagonistic link between him and the protagonist. This backstory distinguishes him from rivals like Trace of the Kriken Empire or Noxus of the Vhozon race, rooting his motivation partially in past conflict.
In Their Own Story
During the investigation of the planets and space stations orbiting the Alimbic sun, Weavel joined the other hunters to confront the monstrous creature Gorea. The narrative reveals that after Samus retrieved the eight Octoliths and opened the Infinity Void, she and the six other bounty hunters confronted Gorea together. The beast had originated the telepathic message in an attempt to free itself from its confinement. As the story progressed, Gorea absorbed the powers of Samus' rivals, including Weavel's abilities. Following a prolonged battle where Samus utilized specific sub-weapons against colored panels to survive, she and the other hunters evacuated the exploding Oubliette ship on their respective vessels.
Reader's Guide
In Metroid Prime Hunters, players can control Weavel in the multiplayer mode, which supports up to four players with voice chat capabilities. The single-player adventure requires Samus to 'ward off' these hunters while retrieving the Octoliths. In multiplayer matches, computer-controlled players of varying skill levels can be added if the minimum number of human players is not met. Weavel's role in this mode allows fans to experience the unique combat style associated with his specific alternative form and weapon set.
Did You Know?
- Weavel is the only hunter explicitly described as a cybernetic Space Pirate warrior who was injured in a previous battle with Samus Aran.
- The game takes place between the events of Metroid Prime and Metroid Prime 2: Echoes, establishing Weavel's timeline relative to those titles.
- Weavel was one of six hunters who intercepted the telepathic message from the Alimbic Cluster before Samus could act on it alone.
- All bounty hunters, including Weavel, had their powers absorbed by Gorea during the final confrontation in the Infinity Void.
- Metroid Prime Hunters introduced new bounty hunters with unique alternative forms and special weapons, a concept later expanded upon in Metroid Prime 3: Corruption.
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