Wave Beam
A beam upgrade that enables firing in eight directions, as introduced in Super Metroid.
The Wave Beam is a beam weapon upgrade for Samus Aran's Arm Cannon. It allows her to fire in eight directions, a feature introduced in Super Metroid. The game does not specify the Wave Beam's visual effect, origin, or first appearance, but the source confirms that Super Metroid introduced the ability to fire in eight directions, which would apply to any beam equipped.
- Type
- Beam Upgrade
- Primary User
- Samus Aran
Lore & Background
The source does not provide specific lore about the Wave Beam's development, origin, or history. It only states that Super Metroid introduced the ability to fire in eight directions, which is a capability of Samus's weaponry. The game's development staff, including Yoshio Sakamoto, Makoto Kano, and Gunpei Yokoi, returned to develop Super Metroid over two years, focusing on making a true action game. No further details about the Wave Beam's backstory or technological basis are given in the source.
In Their Own Story
The source does not describe any specific story moment involving the Wave Beam. The plot of Super Metroid follows Samus as she searches planet Zebes for a stolen Metroid larva, defeats Ridley, and fights a resurrected Mother Brain. The game's narrative does not mention the Wave Beam by name or depict its use in a story sequence.
Reader's Guide
In Super Metroid, the player can acquire power-ups that enhance Samus's armor and weaponry. The game introduced the ability to fire in eight directions, which applies to beam weapons. The inventory screen allows the player to enable and disable weapons and abilities. While beam weapons can be combined, the Spazer and Plasma beams cannot be used simultaneously. The source does not specify how the Wave Beam is acquired, its tactical applications, or its effects on enemies or obstacles. It only confirms that Samus can fire a weapon in eight directions and that beam weapons can be combined, with the exception of Spazer and Plasma.
Did You Know?
- Super Metroid introduced the ability to fire in eight directions, a feature that applies to beam weapons like the Wave Beam.
- The inventory screen in Super Metroid allows the player to enable and disable weapons and abilities, including beam upgrades.
- In Super Metroid, beam weapons can be combined, but the Spazer and Plasma beams cannot be used simultaneously.
- Super Metroid was developed by Nintendo R&D1 with a staff of 15 managed by Gunpei Yokoi, and took two years to develop.
- The game was released in Japan on March 19, 1994, in North America on April 18, and in Europe on July 28.
More in Abilities & Equipment
Related in Metroid
Links follow this subject's own source article.
Elsewhere in the Metroid universe
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